AoeStats
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Arabia

510232051Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 47m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Muisca · Mexico
1566
+6
🇲🇽 Varangians · Mexico
1344
+13
🇺🇸 Persians · United States
1272
+16
🇲🇽 Teutons · Mexico
1230
+18
🇦🇺 Saracens · Australia
1317
-14
🇲🇽 Celts · Mexico
1310
-14
🇦🇷 Varangians · Argentina
1309
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🇲🇽 Persians · Mexico
1227
-11
Player eAPM Actions Feudal Castle Imperial Opening
73 3,448 9:28 24:56 — ⚔ Scout Rush
60 2,867 11:34 17:34 34:48 ⛏ Fast Castle
50 2,363 10:10 22:26 44:46 ⚔ Archer Rush
49 2,346 9:28 23:33 — ⚔ Scout Rush
47 2,237 10:53 23:40 — ⚔ Skirmisher Rush
46 2,182 10:05 20:28 37:52 ⚔ Scout Rush
45 2,129 11:35 16:14 32:21 ⛏ Fast Castle
36 1,684 10:15 23:09 29:16 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
33,900 16,557 10,975 3,450 64,882 73,038
28,405 16,660 12,015 4,735 61,815 65,920
21,890 11,339 10,620 850 44,699 49,274
13,700 11,278 8,650 2,395 36,023 37,250
14,925 11,668 5,875 2,690 35,158 37,966
16,305 8,331 6,655 1,050 32,341 34,179
10,585 10,032 2,570 340 23,527 24,941
11,295 6,629 5,220 300 23,444 25,234
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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