AoeStats
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Arena

508109307Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 21m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Franks · Brazil
1221
+12
🇧🇷 Persians · Brazil
1195
+13
🇧🇷 Khmer · Brazil
1181
+14
🇧🇷 Ethiopians · Brazil
1085
+19
🇺🇸 Bengalis · United States
1153
-15
🇨🇦 Slavs · Canada
1152
-15
🇨🇦 Burmese · Canada
1122
-35
🇲🇽 Gurjaras · Mexico
1117
-14
Compared against 559,198 analysed team-game players on Arena.
mark4u.24 B
Feudal Age 10:57 vs 10:55
btm 48%
Castle Age 15:00 vs 16:02
top 28%
Imperial Age — vs 32:17
btm 0%
eAPM 22 vs 27
btm 34%
First military 16:39 vs 18:52
top 29%
▲ Fast Castle Age at 15:00 — faster than 72% of analysed players on Arena
▼ Loom after the Feudal click (18:43) — usually safest before it
▲ Town centers almost never idle — 12s across the first 15:00
Perc Fever B
Feudal Age 10:49 vs 10:55
top 45%
Castle Age 15:21 vs 16:02
top 36%
Imperial Age — vs 32:17
btm 0%
eAPM 21 vs 27
btm 31%
▼ Loom never researched — one lost villager costs more
Lalopecia Chila B
Feudal Age 11:03 vs 10:55
btm 44%
Castle Age 15:45 vs 16:02
top 45%
Imperial Age — vs 32:17
btm 0%
eAPM 36 vs 27
top 28%
First military 17:04 vs 18:52
top 34%
▲ Town centers almost never idle — 3s across the first 15:45
GR4Y_BE4RD C
Feudal Age 11:34 vs 10:55
btm 27%
Castle Age 15:36 vs 16:02
top 42%
Imperial Age — vs 32:17
btm 0%
eAPM 20 vs 27
btm 28%
First military 13:00 vs 18:52
top 6%
▼ Loom never researched — one lost villager costs more
▲ Early military at 13:00 (Scout Cavalry) — earlier than 94% of analysed players on Arena
▲ Town centers almost never idle — 7s across the first 15:36
apyrupa_master A
Feudal Age 10:52 vs 10:55
top 48%
Castle Age 13:34 vs 16:02
top 1%
Imperial Age — vs 32:17
btm 0%
eAPM 27 vs 27
top 50%
First military 14:27 vs 18:52
top 12%
▲ Fast Castle Age at 13:34 — faster than 99% of analysed players on Arena
▲ Early military at 14:27 (Battering Ram) — earlier than 88% of analysed players on Arena
▲ Town centers almost never idle — 3s across the first 13:34
apyrupa_NoMercy C
Feudal Age 10:58 vs 10:55
btm 48%
Castle Age 15:23 vs 16:02
top 37%
Imperial Age — vs 32:17
btm 0%
eAPM 15 vs 27
btm 12%
First military 19:34 vs 18:52
btm 45%
▼ Low eAPM (15) — busier hands win idle time back
▲ Town centers almost never idle — 1s across the first 15:23
APY_Edilsonnobre B
Feudal Age 11:02 vs 10:55
btm 45%
Castle Age 15:41 vs 16:02
top 43%
Imperial Age — vs 32:17
btm 0%
eAPM 26 vs 27
btm 47%
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 9s across the first 15:41
apyrupa_Veloz B
Feudal Age 11:45 vs 10:55
btm 22%
Castle Age 15:33 vs 16:02
top 41%
Imperial Age — vs 32:17
btm 0%
eAPM 48 vs 27
top 9%
First military 15:38 vs 18:52
top 19%
▼ Slow Feudal Age at 11:45 — slower than 78% of analysed players on Arena
▲ High eAPM (48) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Early military at 15:38 (Knight) — earlier than 81% of analysed players on Arena
▲ Town centers almost never idle — 25s across the first 15:33
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