Arabia
510169758Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
88m 43s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
♠♠•CAZADOR DE JABALI•♠'s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
♠♠•CAZADOR DE JABALI•♠
B
Feudal Age
8:26
vs 9:49
top 3%
Castle Age
26:46
vs 21:49
btm 7%
Imperial Age
43:36
vs 38:58
btm 18%
eAPM
47
vs 38
top 33%
First military
6:25
vs 10:33
top 3%
▲
Fast Feudal Age at 8:26 — faster than 97% of analysed players on Arabia
▼
Slow Castle Age at 26:46 — slower than 93% of analysed players on Arabia
▼
Slow Imperial Age at 43:36 — slower than 82% of analysed players on Arabia
▲
Early military at 6:25 (Militia) — earlier than 97% of analysed players on Arabia
▲
Town centers almost never idle — 34s across the first 26:27
AxD | Keiokenkun-Uno-Puro
A
Feudal Age
8:59
vs 9:49
top 16%
Castle Age
22:03
vs 21:49
btm 46%
Imperial Age
41:17
vs 38:58
btm 31%
eAPM
57
vs 38
top 19%
First military
10:11
vs 10:33
top 42%
▲
Fast Feudal Age at 8:59 — faster than 84% of analysed players on Arabia
▲
High eAPM (57) — top quarter of analysed players
▲
Town centers almost never idle — 2s across the first 22:03