AoeStats
← Jota

MegaRandom

509961625Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 56m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Britons · Portugal
747
+12
🇺🇦 Hindustanis · Ukraine
744
+12
🇲🇽 Huns · Mexico
608
+16
🇲🇽 Khmer · Mexico
574
+18
🇹🇷 Turks · Türkiye
659
-15
🇦🇷 Aztecs · Argentina
656
-15
🇨🇦 Chinese · Canada
644
-15
🇹🇷 Huns · Türkiye
601
-13
Compared against 150,350 analysed team-game players on MegaRandom.
RICH9058120 C
Feudal Age 12:16 vs 11:14
btm 28%
Castle Age 19:38 vs 20:18
top 44%
Imperial Age 39:58 vs 37:21
btm 32%
eAPM 10 vs 28
btm 6%
First military 17:52 vs 14:32
btm 30%
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom after the Feudal click (36:59) — usually safest before it
▼ Town centers idle 3:58 of the first 19:38 — keep villagers queued
Jota D
Feudal Age 15:02 vs 11:14
btm 5%
Castle Age 23:17 vs 20:18
btm 25%
Imperial Age 39:19 vs 37:21
btm 36%
eAPM 15 vs 28
btm 16%
First military 25:36 vs 14:32
btm 6%
▼ Slow Feudal Age at 15:02 — slower than 95% of analysed players on MegaRandom
▼ Slow Castle Age at 23:17 — slower than 75% of analysed players on MegaRandom
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 25:36 (Jaguar Warrior) — later than 94% of analysed players on MegaRandom
Dmitry Petrovich D
Feudal Age 14:32 vs 11:14
btm 7%
Castle Age 27:42 vs 20:18
btm 6%
Imperial Age 32:16 vs 37:21
top 14%
eAPM 15 vs 28
btm 16%
First military 36:59 vs 14:32
btm 1%
▼ Slow Feudal Age at 14:32 — slower than 93% of analysed players on MegaRandom
▼ Slow Castle Age at 27:42 — slower than 94% of analysed players on MegaRandom
▲ Fast Imperial Age at 32:16 — faster than 86% of analysed players on MegaRandom
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 36:59 (Janissary) — later than 99% of analysed players on MegaRandom
▲ Town centers almost never idle — 34s across the first 27:42
hawyak12 D
Feudal Age 17:01 vs 11:14
btm 2%
Castle Age 26:21 vs 20:18
btm 9%
Imperial Age 41:37 vs 37:21
btm 23%
eAPM 11 vs 28
btm 8%
First military 28:33 vs 14:32
btm 3%
▼ Slow Feudal Age at 17:01 — slower than 98% of analysed players on MegaRandom
▼ Slow Castle Age at 26:21 — slower than 91% of analysed players on MegaRandom
▼ Slow Imperial Age at 41:37 — slower than 77% of analysed players on MegaRandom
▼ Low eAPM (11) — busier hands win idle time back
▼ First military only at 28:33 (Scout Cavalry) — later than 97% of analysed players on MegaRandom
▲ Town centers almost never idle — 33s across the first 26:21
QC FENIX C
Feudal Age 12:02 vs 11:14
btm 32%
Castle Age 21:13 vs 20:18
btm 42%
Imperial Age 33:18 vs 37:21
top 20%
eAPM 13 vs 28
btm 11%
First military 39:11 vs 14:32
btm 0%
▲ Fast Imperial Age at 33:18 — faster than 80% of analysed players on MegaRandom
▼ Low eAPM (13) — busier hands win idle time back
▼ First military only at 39:11 (Tarkan) — later than 100% of analysed players on MegaRandom
Karma KoS B
Feudal Age 12:52 vs 11:14
btm 19%
Castle Age 21:54 vs 20:18
btm 36%
Imperial Age 30:08 vs 37:21
top 6%
eAPM 26 vs 28
btm 45%
First military 31:34 vs 14:32
btm 2%
▼ Slow Feudal Age at 12:52 — slower than 81% of analysed players on MegaRandom
▲ Fast Imperial Age at 30:08 — faster than 94% of analysed players on MegaRandom
▼ First military only at 31:34 (Scout Cavalry) — later than 98% of analysed players on MegaRandom
pedrollobo D
Feudal Age 12:20 vs 11:14
btm 26%
Castle Age 22:47 vs 20:18
btm 28%
Imperial Age 38:06 vs 37:21
btm 44%
eAPM 10 vs 28
btm 6%
First military 14:22 vs 14:32
top 49%
▼ Low eAPM (10) — busier hands win idle time back
▼ Town centers idle 4:09 of the first 22:47 — keep villagers queued
He B
Feudal Age 11:17 vs 11:14
btm 49%
Castle Age 22:24 vs 20:18
btm 31%
Imperial Age 28:42 vs 37:21
top 3%
eAPM 18 vs 28
btm 25%
First military 25:01 vs 14:32
btm 7%
▲ Fast Imperial Age at 28:42 — faster than 97% of analysed players on MegaRandom
▼ Low eAPM (18) — busier hands win idle time back
▼ First military only at 25:01 (Monk) — later than 93% of analysed players on MegaRandom
▲ Town centers almost never idle — 5s across the first 22:24
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.