AoeStats
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MegaRandom

509961625Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 56m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Britons · Portugal
747
+12
🇺🇦 Hindustanis · Ukraine
744
+12
🇲🇽 Huns · Mexico
608
+16
🇲🇽 Khmer · Mexico
574
+18
🇹🇷 Turks · Türkiye
659
-15
🇦🇷 Aztecs · Argentina
656
-15
🇨🇦 Chinese · Canada
644
-15
🇹🇷 Huns · Türkiye
601
-13
Player eAPM Actions Feudal Castle Imperial Opening
26 1,468 12:52 21:54 30:08 ⛏ Fast Castle
18 1,013 11:17 22:24 28:42 ⛏ Fast Castle
15 859 14:32 27:42 32:16 ◆ FC into Fast Imp
15 827 15:02 23:17 39:19 ⛏ Fast Castle
13 727 12:02 21:13 33:18 ⛏ Fast Castle
11 617 17:01 26:21 41:37 ⛏ Fast Castle
10 557 12:16 19:38 39:58 ⛏ Fast Castle
10 562 12:20 22:47 38:06 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
26,805 13,960 17,590 3,860 62,215 75,116
23,265 14,680 9,040 4,625 51,610 54,042
18,335 19,130 9,795 2,700 49,960 59,642
24,250 9,270 14,325 850 48,695 71,714
20,540 10,770 13,885 3,130 48,325 54,398
14,935 7,790 7,230 4,150 34,105 44,009
13,475 10,360 6,970 1,550 32,355 35,295
7,900 7,030 4,230 2,725 21,885 30,194
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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