Arabia
509128564Analyzed3v3 RM
·
5d ago on Sep 25, 2026·
25m 9s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
CapitãO_PreSenÇa
0 units ordered
Darkrio
1 units ordered
Spearman1
First military 25:17 — Spearman
PremixedHail436
33 units ordered
Militia20
Man-at-Arms8
Skirmisher5
First military 17:16 — Militia
TheConqueror
26 units ordered
Man-at-Arms19
Militia4
Scout Cavalry3
First military 12:26 — Militia
Jkeeeeeeeeeeeeee
3 units ordered
Monk3
First military 22:27 — Monk
Jota
0 units ordered
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Darkrio’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
PremixedHail436’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
TheConqueror’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Jkeeeeeeeeeeeeee’s army
and what beats it
beaten by
Eagle Scout
+8
Scout Cavalry
+6