MegaRandom
510175226Analyzed2v2 RM
·
2d ago on Sep 29, 2026·
61m 27s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 150,350 analysed team-game players on MegaRandom.
Shambles
A
Feudal Age
10:13
vs 11:14
top 25%
Castle Age
13:50
vs 20:18
top 1%
Imperial Age
37:51
vs 37:21
btm 46%
eAPM
38
vs 28
top 28%
First military
20:38
vs 14:32
btm 18%
▲
Fast Feudal Age at 10:13 — faster than 75% of analysed players on MegaRandom
▲
Fast Castle Age at 13:50 — faster than 99% of analysed players on MegaRandom
tomhatherz
B
Feudal Age
9:07
vs 11:14
top 6%
Castle Age
17:14
vs 20:18
top 23%
Imperial Age
38:45
vs 37:21
btm 40%
eAPM
16
vs 28
btm 19%
First military
11:01
vs 14:32
top 20%
▲
Fast Feudal Age at 9:07 — faster than 94% of analysed players on MegaRandom
▲
Fast Castle Age at 17:14 — faster than 77% of analysed players on MegaRandom
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (7:01) — usually safest before it
▲
Early military at 11:01 (Spearman) — earlier than 80% of analysed players on MegaRandom
Ctrl Gio
S
Feudal Age
8:45
vs 11:14
top 3%
Castle Age
13:53
vs 20:18
top 1%
Imperial Age
37:23
vs 37:21
top 50%
eAPM
32
vs 28
top 41%
First military
13:01
vs 14:32
top 39%
▲
Fast Feudal Age at 8:45 — faster than 97% of analysed players on MegaRandom
▲
Fast Castle Age at 13:53 — faster than 99% of analysed players on MegaRandom
▲
Town centers almost never idle — 1s across the first 13:53
AndGio1
S
Feudal Age
9:51
vs 11:14
top 17%
Castle Age
18:15
vs 20:18
top 32%
Imperial Age
33:29
vs 37:21
top 21%
eAPM
47
vs 28
top 14%
First military
11:27
vs 14:32
top 24%
▲
Fast Feudal Age at 9:51 — faster than 83% of analysed players on MegaRandom
▲
Fast Imperial Age at 33:29 — faster than 79% of analysed players on MegaRandom
▲
High eAPM (47) — top quarter of analysed players
▲
Town centers almost never idle — 5s across the first 18:15