QS Arena
503444256Analyzed2v2 RM
·
1mo ago on Aug 31, 2026·
40m 40s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
AGCaesar
8 units ordered
Knight6
Monk2
First military 15:01 — Monk
Rev
178 units ordered
Crossbowman157
Archer7
War Elephant6
Trebuchet6
Monk1
Mangonel1
First military 19:50 — War Elephant
saphir.maddis
42 units ordered
Elite Skirmisher16
Mameluke10
Light Cavalry4
Bombard Cannon4
Scout Cavalry3
Hand Cannoneer3
Petard2
First military 19:58 — Petard
[$PERMA] tobi
151 units ordered
Huskarl72
Halberdier63
Battering Ram5
Crossbowman4
Petard3
Trebuchet2
Capped Ram2
First military 19:41 — Huskarl
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
AGCaesar’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Rev’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
saphir.maddis’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
Skirmisher
+2
beaten by
Spearman
+15
Camel Rider
+9
[$PERMA] tobi’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3