Arabia
503426570Analyzed2v2 RM
·
1mo ago on Aug 31, 2026·
33m 52s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
professor
36 units ordered
Elite Skirmisher10
Archer7
Spearman6
Skirmisher4
Knight4
Woad Raider3
Mangonel1
Monk1
First military 17:03 — Archer
AGCaesar
26 units ordered
Monk9
Militia7
Man-at-Arms7
Spearman3
First military 10:04 — Militia
jadm9612
40 units ordered
Knight21
Organ Gun10
Militia4
Mangonel3
Scorpion1
Battering Ram1
First military 13:07 — Militia
xxzonabatexx
72 units ordered
Archer39
Cavalry Archer17
Militia10
Skirmisher6
First military 7:30 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
professor’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
AGCaesar’s army
and what beats it
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
jadm9612’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
xxzonabatexx’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1