African Clearing
505311517Analyzed2v2 RM
·
23d ago on Sep 8, 2026·
42m 19s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 238,108 analysed team-game players on African Clearing.
Lakrini
A
Feudal Age
13:48
vs 13:36
btm 44%
Castle Age
18:16
vs 20:31
top 25%
Imperial Age
—
vs 40:26
btm 0%
eAPM
37
vs 30
top 31%
First military
16:39
vs 17:06
top 47%
▲
Fast Castle Age at 18:16 — faster than 75% of analysed players on African Clearing
▼
Town centers idle 18:45 of the first 18:16 — keep villagers queued
AmB
B
Feudal Age
12:55
vs 13:36
top 30%
Castle Age
38:04
vs 20:31
btm 1%
Imperial Age
—
vs 40:26
btm 0%
eAPM
37
vs 30
top 31%
First military
15:13
vs 17:06
top 36%
▲
Fast Feudal Age at 12:55 — faster than 70% of analysed players on African Clearing
▼
Slow Castle Age at 38:04 — slower than 99% of analysed players on African Clearing
▼
Town centers idle 42:14 of the first 38:03 — keep villagers queued
Throbert
C
Feudal Age
12:44
vs 13:36
top 25%
Castle Age
34:11
vs 20:31
btm 2%
Imperial Age
—
vs 40:26
btm 0%
eAPM
27
vs 30
btm 41%
First military
11:18
vs 17:06
top 3%
▲
Fast Feudal Age at 12:44 — faster than 75% of analysed players on African Clearing
▼
Slow Castle Age at 34:11 — slower than 98% of analysed players on African Clearing
▲
Early military at 11:18 (Militia) — earlier than 97% of analysed players on African Clearing
▼
Town centers idle 41:24 of the first 34:11 — keep villagers queued
Cowpolice
B
Feudal Age
12:52
vs 13:36
top 29%
Castle Age
30:03
vs 20:31
btm 5%
Imperial Age
—
vs 40:26
btm 0%
eAPM
45
vs 30
top 16%
First military
13:50
vs 17:06
top 23%
▲
Fast Feudal Age at 12:52 — faster than 71% of analysed players on African Clearing
▼
Slow Castle Age at 30:03 — slower than 95% of analysed players on African Clearing
▲
High eAPM (45) — top quarter of analysed players
▼
Town centers idle 35:17 of the first 30:03 — keep villagers queued