AoeStats
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Black Forest

510145014Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 48m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Inca · France
944
+14
🇵🇹 Spanish · Portugal
933
+14
🇱🇹 Slavs · Lithuania
932
+14
🇨🇴 Turks · Colombia
926
+15
🇭🇺 Berbers · Hungary
1000
-55
🇧🇷 Britons · Brazil
873
-13
🇹🇼 Varangians · Taiwan
861
-13
🇨🇴 Franks · Colombia
854
-13
Player eAPM Actions Feudal Castle Imperial Opening
25 1,211 24:40 — — ⛏ Fish Boom
24 1,175 14:31 18:28 30:44 ⛏ Fast Castle
19 916 12:23 17:41 31:41 ⛏ Fast Castle
18 872 12:06 18:30 32:49 ⚔ Fish Boom into Archers FC
16 750 13:11 27:38 39:03 ⛏ Fish Boom
14 670 11:31 24:22 34:28 ⛏ Fish Boom FC
11 542 15:14 22:15 34:34 ⛏ Fish Boom FC
2 108 13:32 33:28 41:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,145 15,590 17,225 5,240 68,200 74,432
23,200 13,385 13,310 1,605 51,500 71,255
21,785 12,349 8,480 3,855 46,469 62,432
18,855 17,357 6,805 3,320 46,337 60,880
14,725 14,116 8,585 1,285 38,711 42,778
15,205 11,695 6,435 2,555 35,890 40,406
5,020 2,065 1,745 650 9,480 10,921
4,150 2,210 0 0 6,360 7,472
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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