AoeStats
← Josmi-Ga'lock

Black Forest

510805208Analyzed
4v4 RM · 18h ago on Oct 2, 2026· 53m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
919
+15
🇮🇳 Britons · India
906
+16
🇩🇪 Persians · Germany
897
+16
🇨🇳 Persians · China
893
+16
🇻🇪 Jurchens · Venezuela
924
-16
🇧🇷 Britons · Brazil
916
-16
🇦🇷 Saxons · Argentina
893
-16
🇦🇷 Goths · Argentina
869
-15
Player eAPM Actions Feudal Castle Imperial Opening
33 1,769 11:11 16:48 33:22 ⛏ Fast Castle
31 1,665 13:14 20:23 33:49 ⛏ Fish Boom FC
28 1,502 12:46 21:18 35:54 ⛏ Fish Boom FC
25 1,355 11:49 17:44 32:26 ⛏ Fast Castle
24 1,299 13:28 18:18 41:31 ⛏ Fast Castle
19 1,029 11:35 21:39 36:24 ⛏ Fast Castle
13 714 16:55 23:56 35:57 ⛏ Fast Castle
13 679 15:17 28:57 42:46 ⚔ Fish Boom into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
59,435 17,970 24,585 3,000 104,990 117,193
41,965 13,976 19,315 2,700 77,956 82,294
26,005 28,020 12,610 5,780 72,415 78,592
22,380 32,463 14,255 2,490 71,588 72,655
16,790 27,430 14,515 3,190 61,925 86,059
16,625 15,562 10,790 200 43,177 48,589
18,300 17,375 4,545 1,700 41,920 44,757
9,125 9,386 2,780 2,540 23,831 25,114
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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