AoeStats
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Black Forest

509273270Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 64m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Malay · Mexico
1141
+14
🇯🇵 Sicilians · Japan
1135
+14
🇻🇳 Franks · Vietnam
1127
+15
🇲🇽 Teutons · Mexico
1121
+16
🇨🇦 Magyars · Canada
1107
-15
🇫🇮 Celts · Finland
1102
-15
🇵🇪 Hindustanis · Peru
1100
-15
🇰🇼 Varangians · Kuwait
1098
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 2,099 11:48 17:07 29:42 ⛏ Fast Castle
24 1,587 11:28 18:51 35:49 ⛏ Fast Castle
22 1,431 12:47 17:26 30:50 ⛏ Fast Castle
21 1,345 9:33 20:33 27:09 ⛏ Fast Castle
17 1,085 12:11 18:56 30:19 ⛏ Fast Castle
17 1,112 13:27 19:37 33:49 ⛏ Fish Boom FC
15 980 12:12 16:25 33:36 ⛏ Fast Castle
4 241 — — — ⚔ Drush

Resources

Player Food Wood Gold Stone Spent Collected
47,990 27,761 12,475 2,710 90,936 92,786
27,895 22,905 20,750 3,495 75,045 114,597
30,660 16,505 21,025 2,150 70,340 100,027
27,740 25,795 6,865 4,245 64,645 97,416
21,425 14,861 20,180 3,130 59,596 65,121
16,255 17,310 10,255 855 44,675 56,930
13,050 13,818 8,805 1,100 36,773 65,909
1,000 325 60 0 1,385 1,791
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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