AoeStats
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Arena

509241736Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 74m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Berbers · United States
939
+15
🇲🇽 Maya · Mexico
937
+15
🇺🇸 Danes · United States
906
+17
🇨🇦 Burgundians · Canada
863
+19
🇲🇽 Goths · Mexico
928
-17
🇲🇽 Bohemians · Mexico
924
-17
🇲🇽 Saracens · Mexico
914
-16
🇲🇽 Teutons · Mexico
909
-16
Player eAPM Actions Feudal Castle Imperial Opening
45 3,367 10:30 14:23 27:17 ⛏ Fast Castle
29 2,179 11:10 17:45 33:25 ⛏ Fast Castle
24 1,757 12:25 16:16 32:07 ⛏ Fast Castle
23 1,751 10:34 16:24 36:47 ⛏ Fast Castle
19 1,403 13:53 19:48 33:17 ⛏ Fast Castle
16 1,212 12:51 19:02 37:53 ⛏ Fast Castle
15 1,130 11:32 17:00 31:19 ⛏ Fast Castle
11 818 10:46 16:55 38:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
62,710 27,800 24,550 6,400 121,460 147,510
34,695 33,150 26,700 5,725 100,270 120,958
38,010 16,180 28,490 5,300 87,980 110,099
29,055 25,375 15,945 6,905 77,280 80,209
23,190 28,140 12,060 1,830 65,220 69,049
21,090 19,250 17,175 2,710 60,225 103,293
16,650 17,580 9,825 2,750 46,805 53,806
16,705 11,795 4,395 3,450 36,345 38,686
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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