AoeStats
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Arena

510296833Analyzed
4v4 RM · 17h ago on Sep 30, 2026· 41m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khmer · Argentina
1449
+13
🇵🇪 Saxons · Peru
1441
+14
🇩🇪 Vietnamese · Germany
1403
+15
🇨🇳 Romans · China
1353
+18
🇨🇳 Cumans · China
1402
-16
🇯🇵 Byzantines · Japan
1386
-15
1384
-15
🇭🇰 Huns · Hong Kong SAR China
1365
-14
Player eAPM Actions Feudal Castle Imperial Opening
66 2,754 11:32 16:01 31:56 ⛏ Fast Castle
51 2,125 10:06 14:05 26:51 ⛏ Fast Castle
50 2,076 9:58 14:18 28:42 ⛏ Fast Castle
42 1,765 10:52 14:39 29:08 ⛏ Fast Castle
42 1,773 9:34 22:50 32:43 ⚔ Towers FC into Archers
41 1,723 10:19 14:09 30:38 ⛏ Fast Castle
38 1,574 10:09 13:49 26:36 ⛏ Fast Castle
24 1,007 9:05 23:20 36:16 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
41,120 13,075 23,885 885 78,965 81,143
28,530 26,083 8,090 2,460 65,163 73,005
19,225 21,985 11,950 3,800 56,960 62,177
25,165 20,775 9,050 1,600 56,590 63,864
24,075 12,735 12,920 4,380 54,110 61,157
20,755 14,615 10,385 3,550 49,305 52,367
13,520 10,415 3,335 1,630 28,900 31,416
10,370 9,161 3,435 1,830 24,796 27,810
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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