AoeStats
← HunterG

Arabia

509030217Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 56m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Slavs · Mexico
1044
+13
🇲🇽 Aztecs · Mexico
1022
+14
🇲🇽 Franks · Mexico
997
+15
🇲🇽 Magyars · Mexico
949
+17
🇺🇸 Franks · United States
1006
-16
🇨🇳 Shu · China
987
-15
🇨🇳 Magyars · China
964
-14
🇹🇼 Danes · Taiwan
961
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 2,207 10:22 20:19 41:09 ⚔ Scout Rush
35 1,978 9:57 17:43 44:28 ⛏ Fast Castle
34 1,920 11:35 25:23 40:51 ⚔ Archer Rush
33 1,871 10:36 23:04 40:20 ⛏ Fast Castle
26 1,471 9:24 23:29 42:22 ⚔ Scout Rush
25 1,397 11:06 22:36 34:11 ⛏ Fast Castle
19 1,098 13:07 30:24 49:40 ⚔ M@A into Archers into Scouts
16 910 13:47 25:22 — ⚔ M@A into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
28,345 14,389 21,975 2,250 66,959 81,424
20,605 12,030 17,855 3,720 54,210 60,107
25,390 9,352 16,510 2,900 54,152 58,605
21,160 18,265 10,650 1,825 51,900 56,081
22,250 7,258 17,445 1,460 48,413 50,263
26,070 11,493 6,720 1,615 45,898 47,194
14,625 12,092 7,635 875 35,227 41,796
5,435 3,185 455 295 9,370 9,683
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.