AoeStats
← Chigüiro

Arena

510015906Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 39m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Hindustanis · Colombia
1563
+12
🇨🇱 Bulgarians · Chile
1553
+12
🇨🇱 Italians · Chile
1484
+15
🇨🇳 Varangians · China
1387
+19
🇺🇸 Gurjaras · United States
1582
-19
🇺🇸 Koreans · United States
1464
-15
🇲🇽 Georgians · Mexico
1428
-13
🇺🇸 Malay · United States
1363
-11
Player eAPM Actions Feudal Castle Imperial Opening
52 2,067 10:13 14:00 33:34 ⛏ Fast Castle
45 1,780 10:05 14:28 28:31 ⛏ Fast Castle
44 1,723 10:56 14:37 32:39 ⛏ Fast Castle
39 1,544 10:28 14:16 — ⛏ Fast Castle
39 1,550 10:20 14:03 — ⛏ Fast Castle
32 1,277 11:23 15:28 24:29 ⛏ Fast Castle
30 1,192 11:15 15:43 29:28 ⛏ Fast Castle
25 1,002 12:30 16:08 28:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,630 11,250 8,945 1,525 44,350 48,480
24,125 8,870 8,650 2,330 43,975 50,625
13,605 14,775 7,410 3,300 39,090 43,817
16,805 11,300 8,805 245 37,155 39,264
15,005 11,195 3,645 1,605 31,450 35,246
8,125 11,280 6,770 1,320 27,495 28,780
13,805 8,117 4,030 160 26,112 27,085
10,440 5,585 2,350 850 19,225 22,024
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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