AoeStats
← Chigüiro

Fortress

509543768Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 29m 5s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Portuguese · China
1618
+13
🇦🇺 Hindustanis · Australia
1568
+16
🇨🇴 Vietnamese · Colombia
1562
+16
🇭🇰 Ethiopians · Hong Kong SAR China
1529
+17
🇨🇷 Persians · Costa Rica
1618
-18
🇧🇷 Varangians · Brazil
1594
-17
🇹🇼 Huns · Taiwan
1519
-14
🇺🇸 Varangians · United States
1504
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 1,518 9:31 13:44 19:48 ◆ FC into Fast Imp
40 1,151 6:39 10:24 24:00 ⛏ Fast Castle
37 1,073 7:50 11:58 21:43 ⛏ Fast Castle
36 1,040 8:34 11:47 25:04 ⛏ Fast Castle
31 911 8:30 12:04 25:03 ⛏ Fast Castle
31 894 8:16 12:26 26:56 ⛏ Fast Castle
24 697 6:57 11:27 22:19 ⛏ Fast Castle
22 638 6:58 10:48 25:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,535 10,640 8,035 1,775 38,985 40,354
19,210 8,690 5,165 1,695 34,760 38,463
16,445 8,335 5,920 510 31,210 32,075
15,150 8,855 3,805 2,365 30,175 31,437
10,375 9,760 7,345 120 27,600 28,885
7,125 10,385 7,460 850 25,820 26,429
10,595 8,473 5,970 300 25,338 27,426
7,775 6,400 3,105 850 18,130 19,115
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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