AoeStats
← Chigüiro

Arena

509266843Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 47m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saxons · China
1695
+20
🇺🇸 Persians · United States
1693
+21
🇨🇳 Teutons · China
1677
+21
🇨🇴 Bulgarians · Colombia
1566
+25
🇵🇪 Britons · Peru
1820
-23
🇨🇦 Cumans · Canada
1783
-22
🇧🇷 Franks · Brazil
1779
-21
🇧🇷 Persians · Brazil
1778
-21
Player eAPM Actions Feudal Castle Imperial Opening
84 4,032 10:48 15:36 37:59 ⛏ Fast Castle
64 3,069 8:59 22:58 40:11 ⚔ M@A FC
54 2,594 10:28 14:10 34:19 ⛏ Fast Castle
48 2,317 10:40 14:47 30:40 ⛏ Fast Castle
47 2,247 9:32 13:21 32:52 ⛏ Fast Castle
37 1,768 8:46 31:58 40:17 ⚔ Towers into Archers
36 1,730 8:26 16:45 30:11 ⚔ FC into Scouts
36 1,702 8:23 21:46 26:52 ⚔ Towers FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
35,465 14,165 14,665 4,600 68,895 75,321
28,705 17,460 19,290 1,700 67,155 76,212
28,015 21,160 12,430 1,500 63,105 65,765
25,150 20,555 14,835 2,150 62,690 66,858
27,885 18,750 13,900 1,675 62,210 65,337
22,775 17,490 6,420 4,265 50,950 56,376
18,860 17,958 6,105 2,235 45,158 48,091
13,750 21,724 6,445 2,885 44,804 51,017
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.