AoeStats
← Octavio

Arabia

510628100Analyzed
1v1 RM · 9h ago on Oct 1, 2026· 64m 29s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
586
+15
🇬🇷 Danes · Greece
565
-15

Win probability

Octavio's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 645,422 analysed 1v1 players on Arabia.
odysneaky D
Feudal Age 9:53 vs 9:49
btm 48%
Castle Age 26:00 vs 21:49
btm 10%
Imperial Age — vs 38:58
btm 0%
eAPM 21 vs 38
btm 14%
First military 20:28 vs 10:33
btm 4%
▼ Slow Castle Age at 26:00 — slower than 90% of analysed players on Arabia
▼ Low eAPM (21) — busier hands win idle time back
▼ First military only at 20:28 (Spearman) — later than 96% of analysed players on Arabia
Octavio D
Feudal Age 10:58 vs 9:49
btm 21%
Castle Age 29:53 vs 21:49
btm 2%
Imperial Age 53:06 vs 38:58
btm 2%
eAPM 29 vs 38
btm 30%
First military 14:56 vs 10:33
btm 16%
▼ Slow Feudal Age at 10:58 — slower than 79% of analysed players on Arabia
▼ Slow Castle Age at 29:53 — slower than 98% of analysed players on Arabia
▼ Slow Imperial Age at 53:06 — slower than 98% of analysed players on Arabia
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 5:26 of the first 29:53 — keep villagers queued
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