Arabia
510628100Analyzed1v1 RM
·
9h ago on Oct 1, 2026·
64m 29s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Octavio's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
odysneaky
D
Feudal Age
9:53
vs 9:49
btm 48%
Castle Age
26:00
vs 21:49
btm 10%
Imperial Age
—
vs 38:58
btm 0%
eAPM
21
vs 38
btm 14%
First military
20:28
vs 10:33
btm 4%
▼
Slow Castle Age at 26:00 — slower than 90% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▼
First military only at 20:28 (Spearman) — later than 96% of analysed players on Arabia
Octavio
D
Feudal Age
10:58
vs 9:49
btm 21%
Castle Age
29:53
vs 21:49
btm 2%
Imperial Age
53:06
vs 38:58
btm 2%
eAPM
29
vs 38
btm 30%
First military
14:56
vs 10:33
btm 16%
▼
Slow Feudal Age at 10:58 — slower than 79% of analysed players on Arabia
▼
Slow Castle Age at 29:53 — slower than 98% of analysed players on Arabia
▼
Slow Imperial Age at 53:06 — slower than 98% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 5:26 of the first 29:53 — keep villagers queued