AoeStats
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Black Forest

510213472Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 58m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Japanese · Argentina
1153
+17
🇨🇳 Britons · China
1145
+17
🇧🇷 Franks · Brazil
1128
+18
🇺🇸 Dravidians · United States
1108
+19
🇨🇴 Persians · Colombia
1201
-18
🇨🇴 Burgundians · Colombia
1171
-18
🇳🇿 Varangians · New Zealand
1170
-18
🇨🇴 Khmer · Colombia
1162
-17
Player eAPM Actions Feudal Castle Imperial Opening
43 2,531 12:15 21:39 28:32 ⛏ Fish Boom FC
43 2,526 21:59 29:13 — ⛏ Fish Boom FC
29 1,705 10:02 18:05 29:45 ⚔ Scout Rush
28 1,623 11:04 17:12 31:45 ⛏ Fast Castle
28 1,620 10:29 14:16 29:15 ⛏ Fast Castle
27 1,551 18:42 25:04 42:16 ⛏ Fast Castle
22 1,299 8:15 20:01 36:54
18 1,068 12:19 25:15 50:33 ⚔ Fish Boom into Archers

Resources

Player Food Wood Gold Stone Spent Collected
29,600 18,830 22,940 2,150 73,520 83,403
31,015 24,628 13,375 2,450 71,468 73,600
K
24,410 22,574 12,785 5,090 64,859 73,735
19,620 21,561 17,275 3,225 61,681 101,821
21,595 18,184 10,255 2,950 52,984 71,243
20,250 17,880 9,430 2,945 50,505 63,568
20,665 12,466 13,485 1,740 48,356 55,082
22,445 10,726 11,345 1,780 46,296 47,744
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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