AoeStats
← Pyrotechnic

Arabia

504435546Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 52m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Chinese · Indonesia
1035
+16
🇳🇿 Khmer · New Zealand
983
+18
🇩🇰 Byzantines · Denmark
980
+18
🇳🇿 Teutons · New Zealand
941
+20
🇦🇺 Magyars · Australia
1099
-22
🇦🇺 Koreans · Australia
1033
-18
🇦🇺 Romans · Australia
995
-17
🇦🇺 Franks · Australia
967
-15
Compared against 234,506 analysed team-game players on Arabia.
Sir Aldi B
Feudal Age 9:29 vs 10:18
top 25%
Castle Age 21:23 vs 22:29
top 36%
Imperial Age 41:13 vs 39:59
btm 41%
eAPM 25 vs 31
btm 34%
First military 12:12 vs 11:40
btm 44%
▲ Fast Feudal Age at 9:29 — faster than 75% of analysed players on Arabia
▲ Town centers almost never idle — 21s across the first 21:23
sellack B
Feudal Age 11:39 vs 10:18
btm 20%
Castle Age 18:23 vs 22:29
top 13%
Imperial Age 35:00 vs 39:59
top 14%
eAPM 15 vs 31
btm 11%
First military 25:50 vs 11:40
btm 3%
▼ Slow Feudal Age at 11:39 — slower than 80% of analysed players on Arabia
▲ Fast Castle Age at 18:23 — faster than 87% of analysed players on Arabia
▲ Fast Imperial Age at 35:00 — faster than 86% of analysed players on Arabia
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 25:50 (Cataphract) — later than 97% of analysed players on Arabia
▲ Town centers almost never idle — 13s across the first 18:23
smurfrus B
Feudal Age 6:54 vs 10:18
top 0%
Castle Age 30:30 vs 22:29
btm 3%
Imperial Age — vs 39:59
btm 0%
eAPM 39 vs 31
top 34%
First military 7:19 vs 11:40
top 1%
▲ Fast Feudal Age at 6:54 — faster than 100% of analysed players on Arabia
▼ Slow Castle Age at 30:30 — slower than 97% of analysed players on Arabia
▲ Early military at 7:19 (Scout Cavalry) — earlier than 99% of analysed players on Arabia
▼ Town centers idle 6:55 of the first 30:30 — keep villagers queued
ManAtArmsMatthew D
Feudal Age 11:47 vs 10:18
btm 18%
Castle Age 23:31 vs 22:29
btm 37%
Imperial Age — vs 39:59
btm 0%
eAPM 16 vs 31
btm 12%
First military 28:48 vs 11:40
btm 2%
▼ Slow Feudal Age at 11:47 — slower than 82% of analysed players on Arabia
▼ Low eAPM (16) — busier hands win idle time back
▼ First military only at 28:48 (Teutonic Knight) — later than 98% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 23:31
Duzafyze C
Feudal Age 10:09 vs 10:18
top 45%
Castle Age 28:33 vs 22:29
btm 6%
Imperial Age 43:37 vs 39:59
btm 25%
eAPM 33 vs 31
top 47%
First military 11:50 vs 11:40
btm 48%
▼ Slow Castle Age at 28:33 — slower than 94% of analysed players on Arabia
▼ Slow Imperial Age at 43:37 — slower than 75% of analysed players on Arabia
▲ Town centers almost never idle — 0s across the first 28:33
VanillaChilla D
Feudal Age 10:38 vs 10:18
btm 41%
Castle Age 26:58 vs 22:29
btm 10%
Imperial Age — vs 39:59
btm 0%
eAPM 15 vs 31
btm 11%
First military 12:22 vs 11:40
btm 42%
▼ Slow Castle Age at 26:58 — slower than 90% of analysed players on Arabia
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom after the Feudal click (8:31) — usually safest before it
▼ Town centers idle 4:13 of the first 26:58 — keep villagers queued
Pyrotechnic A
Feudal Age 9:16 vs 10:18
top 17%
Castle Age 24:13 vs 22:29
btm 29%
Imperial Age 39:30 vs 39:59
top 46%
eAPM 44 vs 31
top 25%
First military 10:02 vs 11:40
top 18%
▲ Fast Feudal Age at 9:16 — faster than 83% of analysed players on Arabia
▲ High eAPM (44) — top quarter of analysed players
▲ Early military at 10:02 (Scout Cavalry) — earlier than 82% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 24:13
GROOSE D
Feudal Age 10:53 vs 10:18
btm 35%
Castle Age 26:25 vs 22:29
btm 13%
Imperial Age 41:56 vs 39:59
btm 36%
eAPM 10 vs 31
btm 3%
First military 9:09 vs 11:40
top 6%
▼ Slow Castle Age at 26:25 — slower than 87% of analysed players on Arabia
▼ Low eAPM (10) — busier hands win idle time back
▲ Early military at 9:09 (Militia) — earlier than 94% of analysed players on Arabia
▼ Town centers idle 7:00 of the first 26:25 — keep villagers queued
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