AoeStats
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Arena

510207708Analyzed
4v4 RM · 23h ago on Sep 30, 2026· 33m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Berbers · United States
1250
+11
🇨🇭 Vikings · Switzerland
1163
+14
🇨🇦 Byzantines · Canada
1126
+16
🇻🇪 Spanish · Venezuela
1053
+19
🇺🇸 Burgundians · United States
1178
-17
🇺🇸 Japanese · United States
1162
-16
🇨🇱 Danes · Chile
1143
-16
🇨🇱 Franks · Chile
1013
-11
Player eAPM Actions Feudal Castle Imperial Opening
54 1,833 10:39 16:32 32:55 ⛏ Fast Castle
33 1,125 10:41 14:48 31:02 ⛏ Fast Castle
30 1,017 10:05 14:36 — ⛏ Fast Castle
27 900 10:08 13:54 30:53 ⛏ Fast Castle
26 860 11:13 15:25 28:12 ⛏ Fast Castle
22 743 11:00 16:27 — ⛏ Fast Castle
22 725 10:18 17:43 — ⛏ Fast Castle
14 457 12:09 — — ⚔ Archers into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
17,400 9,995 8,740 950 37,085 41,877
16,450 11,274 4,545 2,445 34,714 37,692
13,485 9,030 3,780 200 26,495 28,484
9,895 6,946 3,065 1,400 21,306 25,259
8,680 6,753 1,550 855 17,838 19,191
6,875 7,185 1,235 300 15,595 18,465
6,420 2,865 2,060 1,600 12,945 14,210
5,425 4,375 320 350 10,470 11,719
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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