AoeStats
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Arena

510192492Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 44m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇪 Shu · Ireland
1262
+12
🇦🇷 Teutons · Argentina
1188
+15
🇦🇷 Bohemians · Argentina
1163
+16
🇦🇷 Magyars · Argentina
1144
+17
🇺🇸 Cumans · United States
1278
-19
🇨🇭 Burgundians · Switzerland
1181
-16
🇺🇸 Danes · United States
1142
-14
🇻🇪 Maya · Venezuela
1057
-11
Player eAPM Actions Feudal Castle Imperial Opening
58 2,597 11:20 16:57 30:35 ⛏ Fast Castle
50 2,240 10:15 16:06 — ⛏ Fast Castle
47 2,106 12:53 17:15 32:36 ⛏ Fast Castle
46 2,028 10:14 15:01 32:02 ⛏ Fast Castle
41 1,817 10:45 14:56 31:12 ⛏ Fast Castle
38 1,709 10:30 14:44 31:04 ⛏ Fast Castle
37 1,666 11:30 15:58 32:14 ⛏ Fast Castle
32 1,407 10:54 15:13 32:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,450 14,761 11,480 960 58,651 64,387
27,025 15,830 13,355 2,350 58,560 61,320
19,975 22,340 9,995 3,570 55,880 65,911
20,905 13,265 9,335 2,830 46,335 51,933
21,675 11,015 10,510 2,150 45,350 48,364
10,750 17,370 13,820 1,600 43,540 48,491
14,525 14,551 10,395 1,700 41,171 42,893
11,810 7,832 1,760 2,800 24,202 26,721
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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