AoeStats
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Fortress

508970824Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 67m 47s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Tatars · United States
1199
+16
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1190
+16
🇧🇷 Cumans · Brazil
1186
+17
🇨🇭 Maya · Switzerland
1167
+17
🇨🇴 Mongols · Colombia
1258
-19
🇩🇪 Wu · Germany
1243
-18
🇸🇰 Maya · Slovakia
1162
-15
🇧🇪 Lithuanians · Belgium
1135
-14
Player eAPM Actions Feudal Castle Imperial Opening
68 4,606 9:15 12:54 27:14 ⛏ Fast Castle
56 3,793 8:43 14:24 28:17 ⛏ Fast Castle
49 3,306 8:32 13:18 32:30 ⛏ Fast Castle
33 2,240 6:23 17:25 27:54 ⛏ Fast Castle
29 1,962 7:46 12:58 29:24 ⛏ Fast Castle
22 1,463 7:34 13:51 30:22 ⛏ Fast Castle
22 1,494 7:14 11:19 25:25 ⛏ Fast Castle
19 1,304 7:53 12:24 31:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
67,640 36,021 28,480 1,255 133,396 143,856
60,490 38,431 19,265 2,900 121,086 148,902
64,930 16,576 35,005 2,150 118,661 123,395
51,765 34,100 29,010 3,755 118,630 151,916
23,180 46,613 27,020 3,125 99,938 114,370
33,760 36,515 13,400 2,445 86,120 91,255
24,575 27,505 22,800 810 75,690 77,607
18,355 17,580 15,310 2,800 54,045 57,465
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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