AoeStats
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Lombardia

508600303Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 42m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
1421
+11
🇨🇳 Burgundians · China
1414
+11
🇨🇳 Byzantines · China
1286
+17
🇹🇼 Varangians · Taiwan
1218
+18
🇩🇰 Wu · Denmark
1346
-16
🇪🇸 Armenians · Spain
1323
-15
🇮🇳 Wei · India
1300
-14
🇸🇦 Burgundians · Saudi Arabia
1247
-12
Player eAPM Actions Feudal Castle Imperial Opening
40 1,705 11:54 15:37 30:16 ⛏ Fast Castle
36 1,531 11:43 15:28 29:37 ⛏ Fast Castle
36 1,526 11:41 16:41 32:06 ⛏ Fast Castle
33 1,400 10:31 15:28 31:57 ⛏ Fast Castle
32 1,343 10:07 20:09 36:17 ⛏ Fast Castle
32 1,339 11:26 16:41 31:11 ⛏ Fast Castle
30 1,283 10:39 15:07 30:27 ⛏ Fast Castle
29 1,216 12:33 18:11 35:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,350 19,558 16,320 1,270 62,498 68,357
27,810 14,045 11,700 4,525 58,080 60,823
23,405 15,356 14,195 3,050 56,006 66,597
15,875 21,030 12,185 4,590 53,680 64,281
20,925 19,638 9,450 3,260 53,273 58,789
18,575 17,210 10,220 3,725 49,730 55,089
18,300 9,162 9,185 1,135 37,782 41,699
13,945 12,913 3,745 3,180 33,783 36,774
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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