AoeStats
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Arena

510613057Analyzed
4v4 RM · 5h ago on Oct 1, 2026· 51m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Burmese · Türkiye
1292
+14
🇹🇷 Turks · Türkiye
1225
+16
🇧🇷 Gurjaras · Brazil
1176
+18
🇹🇷 Danes · Türkiye
1161
+19
🇲🇽 Celts · Mexico
1351
-21
🇳🇱 Italians · Netherlands
1263
-18
🇲🇽 Muisca · Mexico
1260
-18
🇲🇽 Japanese · Mexico
1053
-10
Player eAPM Actions Feudal Castle Imperial Opening
53 2,736 10:07 13:48 29:33 ⛏ Fast Castle
49 2,542 10:35 15:45 37:43 ⛏ Fast Castle
39 2,000 10:25 14:06 28:07 ⛏ Fast Castle
35 1,819 10:34 14:12 31:52 ⛏ Fast Castle
28 1,425 11:33 19:43 44:12 ⚔ Archer Rush
27 1,387 11:01 15:08 39:57 ⛏ Fast Castle
23 1,175 11:55 18:23 — ⛏ Fast Castle
12 616 12:49 17:10 21:32 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
59,720 12,765 9,480 3,650 85,615 97,401
16,300 37,310 24,600 2,350 80,560 84,786
28,865 27,920 11,250 3,015 71,050 78,346
27,135 18,415 15,140 400 61,090 77,616
28,095 12,415 11,320 2,945 54,775 60,657
12,735 15,018 6,560 2,135 36,448 39,199
10,895 9,310 2,650 1,700 24,555 28,401
7,185 6,620 4,815 0 18,620 22,746
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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