AoeStats
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Arena

509722785Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 41m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Huns · Sweden
1194
+16
🇲🇽 Magyars · Mexico
1193
+17
🇨🇳 Cumans · China
1156
+18
🇨🇳 Armenians · China
1147
+18
🇵🇱 Persians · Poland
1223
-18
🇪🇸 Teutons · Spain
1221
-18
🇩🇪 Khmer · Germany
1195
-17
🇹🇷 Danes · Türkiye
1169
-16
Player eAPM Actions Feudal Castle Imperial Opening
52 2,170 10:41 21:35 — ⛏ Fast Castle
34 1,413 8:22 22:33 31:37 ⛏ Fast Castle
30 1,237 11:12 15:00 31:19 ⛏ Fast Castle
28 1,161 10:21 14:07 28:09 ⛏ Fast Castle
24 1,013 12:00 16:50 33:12 ⛏ Fast Castle
22 920 10:53 14:35 — ⛏ Fast Castle
21 864 9:39 22:56 37:02 ⚔ Drush
12 519 9:36 20:25 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
23,895 15,111 9,860 3,105 51,971 53,493
21,235 10,525 10,910 2,705 45,375 48,997
17,890 11,410 9,705 750 39,755 50,182
15,365 12,115 6,550 1,700 35,730 41,320
17,440 10,140 5,635 850 34,065 38,231
14,735 12,044 4,455 200 31,434 41,076
7,090 4,695 1,290 785 13,860 14,385
5,700 3,890 1,290 1,000 11,880 13,173
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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