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Arena

510242890Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 49m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bohemians · United States
814
+11
🇵🇭 Spanish · Philippines
814
+11
🇯🇵 Saxons · Japan
698
+16
🇲🇽 Mongols · Mexico
697
+16
🇧🇷 Khmer · Brazil
931
-23
🇦🇷 Bengalis · Argentina
635
-11
🇵🇪 Inca · Peru
634
-11
🇧🇷 Dravidians · Brazil
586
-9
Player eAPM Actions Feudal Castle Imperial Opening
37 1,823 11:21 15:38 35:38 ⛏ Fast Castle
28 1,394 11:50 15:48 30:52 ⛏ Fast Castle
27 1,339 10:59 15:50 38:20 ⛏ Fast Castle
20 994 11:25 16:37 27:47 ⛏ Fast Castle
15 752 12:10 16:17 27:33 ⛏ Fast Castle
15 728 11:20 26:24 35:40 ⚔ Champi Rush
10 499 9:46 17:59 32:10 ⛏ Fast Castle
7 349 12:48 24:10 46:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,820 18,725 14,300 3,560 59,405 79,311
18,080 21,065 17,220 2,285 58,650 70,512
19,800 17,755 9,495 3,125 50,175 56,300
20,335 17,070 9,955 2,450 49,810 56,168
16,430 18,480 13,690 980 49,580 70,976
19,780 11,290 8,345 1,640 41,055 46,000
18,185 12,595 5,470 2,465 38,715 41,389
9,420 7,200 4,115 750 21,485 31,168
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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