AoeStats
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Yucatan

510383669Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 56m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Huns · Germany
1100
+14
🇺🇸 Magyars · United States
1073
+15
🇨🇦 Britons · Canada
1071
+15
🇨🇦 Danes · Canada
1067
+16
🇩🇰 Wei · Denmark
1138
-18
🇩🇰 Danes · Denmark
1065
-15
🇩🇰 Huns · Denmark
1047
-15
🇩🇰 Franks · Denmark
988
-12
Player eAPM Actions Feudal Castle Imperial Opening
60 3,364 10:43 14:20 35:07 ⛏ Fast Castle
51 2,902 12:03 17:54 38:43
34 1,914 12:10 19:12 41:27 ⛏ Fast Castle
26 1,491 10:07 15:08 44:10 ⛏ Fast Castle
25 1,388 11:05 23:25 45:53 ⚔ Scout Rush
25 1,429 9:46 21:03 42:50 ⚔ Scout Rush
24 1,366 10:50 18:14 38:12 ⛏ Fast Castle
20 1,139 11:19 24:41 47:15 ⚔ Scouts into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
39,965 25,935 14,655 2,900 83,455 90,522
32,000 18,875 17,790 3,075 71,740 86,274
25,595 11,815 19,870 3,200 60,480 71,010
14,470 21,998 16,945 5,395 58,808 70,132
25,905 16,365 10,940 2,900 56,110 63,238
25,340 20,348 8,500 1,905 56,093 68,302
24,440 12,681 10,460 4,495 52,076 64,833
21,630 11,112 9,720 3,100 45,562 52,170
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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