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African Clearing

510303749Analyzed
4v4 RM · 16h ago on Sep 30, 2026· 32m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Bohemians · Hong Kong SAR China
1233
+15
🇨🇳 Vietnamese · China
1222
+15
🇨🇳 Saxons · China
1162
+18
🇯🇵 Britons · Japan
1148
+18
🇩🇪 Goths · Germany
1249
-19
🇲🇽 Vietnamese · Mexico
1217
-17
🇩🇪 Malians · Germany
1188
-16
🇧🇪 Georgians · Belgium
1142
-14
Player eAPM Actions Feudal Castle Imperial Opening
55 1,771 13:12 17:07 — ⛏ Fast Castle
38 1,236 14:22 18:24 — ⚔ FC into Archers
28 915 15:49 21:00 — ⛏ Fish Boom FC
21 680 14:49 18:45 — ⛏ Fast Castle
20 636 13:42 24:33 — ⛏ Fish Boom FC
20 646 12:20 22:57 — ⚔ Scout Rush
16 502 15:15 21:51 — ⛏ Fast Castle
15 489 15:38 20:08 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,000 8,495 1,340 800 25,635 26,659
8,975 12,776 1,365 750 23,866 25,063
7,625 6,845 1,490 500 16,460 20,150
5,590 6,095 2,145 300 14,130 16,530
6,705 5,820 1,140 450 14,115 15,347
5,700 5,269 1,610 1,500 14,079 13,726
4,300 5,999 2,205 985 13,489 14,832
5,650 3,983 250 425 10,308 10,845
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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