AoeStats
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Arena

510145375Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 50m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Danes · Denmark
923
+14
🇺🇸 Italians · United States
891
+15
🇹🇷 Magyars · Türkiye
859
+16
🇷🇺 Hindustanis · Russia
787
+19
🇵🇪 Hindustanis · Peru
933
-19
🇦🇷 Teutons · Argentina
906
-18
🇮🇳 Bohemians · India
822
-14
🇵🇰 Franks · Pakistan
795
-13
Player eAPM Actions Feudal Castle Imperial Opening
39 1,974 10:52 14:37 31:20 ⛏ Fast Castle
32 1,616 11:48 15:45 31:31 ⛏ Fast Castle
31 1,593 11:26 15:49 30:49 ⛏ Fast Castle
29 1,458 10:37 15:56 33:18 ⛏ Fast Castle
27 1,360 10:29 15:22 28:17 ⛏ Fast Castle
20 1,002 14:02 18:00 33:44 ⛏ Fast Castle
18 911 11:10 16:21 42:47 ⛏ Fast Castle
17 887 12:34 19:03 30:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,580 14,980 19,215 5,700 70,475 78,696
16,075 23,070 15,775 4,790 59,710 66,577
21,605 13,660 17,040 6,250 58,555 64,174
25,155 21,705 5,880 3,200 55,940 90,526
24,645 17,040 10,260 2,450 54,395 64,132
19,005 14,235 13,610 1,050 47,900 60,949
20,600 15,095 8,450 2,645 46,790 47,669
11,635 8,970 7,450 1,765 29,820 32,684
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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