AoeStats
← Raposao_SP

Fortress

509758757Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 42m 7s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
1156
+11
🇧🇷 Franks · Brazil
1125
+12
🇧🇷 Bulgarians · Brazil
983
+18
🇧🇷 Huns · Brazil
936
+21
🇨🇱 Goths · Chile
1101
-18
🇨🇦 Danes · Canada
1057
-16
🇲🇽 Hindustanis · Mexico
1006
-14
🇨🇱 Khmer · Chile
993
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 1,394 7:56 16:33 31:40 ⛏ Fast Castle
29 1,240 8:46 12:46 27:57 ⛏ Fast Castle
29 1,209 8:44 17:04 31:16 ⛏ Fast Castle
26 1,082 8:36 13:06 28:12 ⛏ Fast Castle
26 1,109 7:28 11:04 25:14 ⛏ Fast Castle
24 1,009 6:58 14:21 26:39 ⛏ Fast Castle
21 870 7:12 13:24 26:18 ⛏ Fast Castle
21 887 7:25 11:23 24:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,460 15,000 13,070 2,450 56,980 62,069
29,750 13,615 10,105 3,165 56,635 65,139
26,895 17,240 8,860 2,735 55,730 59,396
23,255 11,895 14,605 3,885 53,640 62,856
24,900 11,545 8,935 1,465 46,845 48,628
19,580 12,075 13,285 465 45,405 56,965
20,905 10,655 5,885 1,505 38,950 40,925
10,380 6,025 5,060 1,180 22,645 26,659
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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