AoeStats
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Nomad

510213367Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 39m 32s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1691
+8
🇨🇳 Ethiopians · China
1684
+9
🇨🇴 Spanish · Colombia
1652
+10
🇺🇸 Tupi · United States
1621
+11
🇺🇸 Mongols · United States
1525
-10
🇧🇷 Saracens · Brazil
1524
-10
🇩🇰 Danes · Denmark
1498
-9
🇺🇸 Persians · United States
1494
-9
Player eAPM Actions Feudal Castle Imperial Opening
41 1,631 15:13 19:44 — ⛏ Fish Boom FC
38 1,517 13:13 17:15 38:28 ⛏ Fish Boom FC
35 1,392 15:24 22:34 — ⛏ Fast Castle
32 1,263 13:36 17:18 37:45 ⛏ Fish Boom FC
32 1,248 12:32 21:22 — ⚔ Fish Boom into Scouts into Archers
29 1,166 15:00 18:50 — ⚔ Fish Boom FC into Scouts
28 1,121 12:59 18:06 35:20 ⚔ Fish Boom FC into Archers
23 900 13:58 19:01 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
16,415 11,063 8,400 4,300 40,178 40,204
14,005 13,391 5,845 1,700 34,941 35,760
15,755 10,560 5,465 2,350 34,130 37,818
13,050 12,502 3,940 2,980 32,472 35,325
9,825 12,590 3,265 1,275 26,955 29,391
7,710 7,901 3,310 850 19,771 20,524
5,100 7,428 2,645 2,025 17,198 17,066
5,375 4,855 450 1,500 12,180 11,843
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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