Hill Fort
504814660Analyzed4v4 RM
·
24d ago on Sep 6, 2026·
76m 28s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
TheDukeJukem
C
Feudal Age
12:58
vs 10:56
btm 8%
Castle Age
17:31
vs 18:30
top 40%
Imperial Age
32:29
vs 36:06
top 20%
eAPM
14
vs 28
btm 12%
First military
20:33
vs 18:29
btm 36%
▼
Slow Feudal Age at 12:58 — slower than 92% of analysed players on Hill Fort
▲
Fast Imperial Age at 32:29 — faster than 80% of analysed players on Hill Fort
▼
Low eAPM (14) — busier hands win idle time back
▲
Town centers almost never idle — 29s across the first 17:31
waw15
C
Feudal Age
11:24
vs 10:56
btm 33%
Castle Age
16:31
vs 18:30
top 29%
Imperial Age
36:35
vs 36:06
btm 46%
eAPM
18
vs 28
btm 22%
First military
26:04
vs 18:29
btm 13%
▲
Fast Castle Age at 16:31 — faster than 71% of analysed players on Hill Fort
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 26:04 (Knight) — later than 87% of analysed players on Hill Fort
▲
Town centers almost never idle — 1s across the first 16:31
Vengefulone
D
Feudal Age
10:33
vs 10:56
top 35%
Castle Age
27:18
vs 18:30
btm 3%
Imperial Age
43:51
vs 36:06
btm 9%
eAPM
10
vs 28
btm 5%
First military
25:59
vs 18:29
btm 13%
▼
Slow Castle Age at 27:18 — slower than 97% of analysed players on Hill Fort
▼
Slow Imperial Age at 43:51 — slower than 91% of analysed players on Hill Fort
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 25:59 (Archer) — later than 87% of analysed players on Hill Fort
▼
Town centers idle 6:58 of the first 27:18 — keep villagers queued
𐂃𐂃
B
Feudal Age
11:47
vs 10:56
btm 23%
Castle Age
17:55
vs 18:30
top 45%
Imperial Age
32:37
vs 36:06
top 21%
eAPM
19
vs 28
btm 25%
First military
19:27
vs 18:29
btm 43%
▼
Slow Feudal Age at 11:47 — slower than 77% of analysed players on Hill Fort
▲
Fast Imperial Age at 32:37 — faster than 79% of analysed players on Hill Fort
▼
Low eAPM (19) — busier hands win idle time back
Porfido
C
Feudal Age
12:16
vs 10:56
btm 15%
Castle Age
17:54
vs 18:30
top 44%
Imperial Age
23:44
vs 36:06
top 0%
eAPM
7
vs 28
btm 2%
First military
24:06
vs 18:29
btm 19%
▼
Slow Feudal Age at 12:16 — slower than 85% of analysed players on Hill Fort
▲
Fast Imperial Age at 23:44 — faster than 100% of analysed players on Hill Fort
▼
Low eAPM (7) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 4s across the first 17:54
Thats How We do action in Uganda
C
Feudal Age
14:00
vs 10:56
btm 3%
Castle Age
18:45
vs 18:30
btm 48%
Imperial Age
30:35
vs 36:06
top 9%
eAPM
21
vs 28
btm 31%
First military
24:11
vs 18:29
btm 18%
▼
Slow Feudal Age at 14:00 — slower than 97% of analysed players on Hill Fort
▲
Fast Imperial Age at 30:35 — faster than 91% of analysed players on Hill Fort
hqitbkv
B
Feudal Age
11:26
vs 10:56
btm 32%
Castle Age
16:26
vs 18:30
top 29%
Imperial Age
36:53
vs 36:06
btm 44%
eAPM
25
vs 28
btm 42%
First military
17:17
vs 18:29
top 40%
▲
Fast Castle Age at 16:26 — faster than 71% of analysed players on Hill Fort
▲
Town centers almost never idle — 21s across the first 16:26
路一司
B
Feudal Age
10:23
vs 10:56
top 30%
Castle Age
16:12
vs 18:30
top 26%
Imperial Age
35:49
vs 36:06
top 48%
eAPM
15
vs 28
btm 14%
First military
18:14
vs 18:29
top 48%
▲
Fast Feudal Age at 10:23 — faster than 70% of analysed players on Hill Fort
▲
Fast Castle Age at 16:12 — faster than 74% of analysed players on Hill Fort
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom after the Feudal click (32:42) — usually safest before it
▲
Town centers almost never idle — 3s across the first 16:12