AoeStats
← Galahad

Arena

509262849Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 29m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Malians · Colombia
1030
+15
🇨🇴 Danes · Colombia
1027
+15
🇨🇴 Persians · Colombia
1019
+16
🇨🇴 Franks · Colombia
1013
+16
🇲🇽 Turks · Mexico
1045
-16
🇭🇰 Portuguese · Hong Kong SAR China
1020
-16
🇺🇸 Turks · United States
1017
-16
🇲🇽 Byzantines · Mexico
972
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 1,171 11:37 17:44 — ⛏ Fast Castle
35 1,027 10:53 15:24 — ⛏ Fast Castle
31 915 12:11 19:32 24:16 ⚔ Drush FC into Fast Imp
27 782 11:23 15:01 — ⛏ Fast Castle
25 731 10:57 16:41 — ⛏ Fast Castle
21 602 11:46 16:29 — ⛏ Fast Castle
20 567 11:23 16:18 — ⛏ Fast Castle
17 502 12:39 18:11 23:13 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
8,215 4,860 3,750 200 17,025 18,928
8,035 4,775 1,570 1,500 15,880 17,139
7,725 4,655 2,640 750 15,770 16,864
8,210 3,865 3,100 200 15,375 19,434
5,520 4,705 560 2,250 13,035 14,524
4,760 5,375 1,835 280 12,250 13,231
7,530 2,790 1,280 650 12,250 13,793
4,450 3,125 1,700 950 10,225 10,200
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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