AoeStats
← WestPlatypus43

MegaRandom

509663789Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 44m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Cumans · Brazil
1446
+17
🇫🇷 Hindustanis · France
1406
+18
🇩🇪 Saracens · Germany
1372
+20
🇺🇸 Mongols · United States
1360
+20
🇺🇸 Saxons · United States
1517
-21
🇺🇸 Berbers · United States
1454
-19
🇺🇸 Huns · United States
1453
-19
🇺🇸 Vietnamese · United States
1393
-16
Player eAPM Actions Feudal Castle Imperial Opening
52 2,333 10:01 26:38 — ⚔ Scout Rush
47 2,082 9:35 21:36 40:29 ⚔ Scout Rush
44 1,960 11:08 26:21 — ⚔ Archer Rush
35 1,555 9:44 30:44 41:57 ⚔ Tower Rush
30 1,340 10:12 43:58 — ⚔ Scout Rush
29 1,275 10:18 24:07 — ⚔ Scout Rush
24 1,082 11:25 24:44 —
18 822 11:22 37:11 — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
27,790 11,963 10,645 1,725 52,123 53,562
13,595 14,790 4,715 4,150 37,250 41,690
9,290 9,547 7,405 2,475 28,717 30,751
14,080 7,104 6,320 200 27,704 28,866
10,495 6,340 4,425 3,650 24,910 26,598
9,435 8,949 3,290 3,000 24,674 25,192
6,725 5,348 250 455 12,778 13,564
4,640 6,110 570 1,075 12,395 13,163
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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