AoeStats
← WestPlatypus43

MegaRandom

509645693Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 49m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
1480
+13
🇺🇸 Berbers · United States
1408
+16
🇺🇸 Huns · United States
1407
+16
🇺🇸 Vietnamese · United States
1340
+18
🇪🇸 Britons · Spain
1433
-17
🇹🇼 Mongols · Taiwan
1398
-16
🇧🇷 Gurjaras · Brazil
1387
-15
🇺🇸 Italians · United States
1374
-15
Player eAPM Actions Feudal Castle Imperial Opening
61 3,022 10:05 23:38 34:35 ⚔ Archer Rush
58 2,876 9:46 25:17 41:11 ⚔ Archers into Skirms
51 2,521 9:06 22:27 — ⚔ Scout Rush
44 2,177 9:56 24:10 40:44 ⚔ M@A into Archers
31 1,569 10:49 24:11 38:38 ⚔ Scout Rush
29 1,428 10:28 23:33 43:47 ⚔ Scout Rush
20 984 11:03 28:09 47:13 ⚔ Archer Rush
13 635 9:46 — — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
31,025 11,030 19,765 1,050 62,870 66,847
19,440 17,974 12,455 1,415 51,284 58,079
19,635 12,186 9,080 2,550 43,451 48,544
20,365 8,145 14,145 325 42,980 49,028
14,680 13,763 11,525 2,350 42,318 45,320
11,100 12,862 7,575 995 32,532 35,771
9,455 10,098 2,770 580 22,903 26,430
4,020 2,695 950 245 7,910 9,152
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.