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Black Forest

510525761Analyzed
4v4 RM · 7h ago on Oct 1, 2026· 45m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Slavs · China
1159
+9
🇨🇳 Khmer · China
1027
+14
🇨🇳 Burmese · China
945
+17
895
+19
🇹🇼 Chinese · Taiwan
992
-15
🇹🇷 Persians · Türkiye
989
-15
🇳🇴 Khmer · Norway
980
-15
🇩🇪 Ethiopians · Germany
960
-14
Player eAPM Actions Feudal Castle Imperial Opening
45 2,050 11:37 16:39 31:26 ⛏ Fast Castle
43 1,935 12:46 25:15 36:57 ⚔ Archer Rush
39 1,785 13:07 17:07 35:42 ⛏ Fast Castle
28 1,256 13:30 24:44 39:58 ⚔ Scout Rush
25 1,128 13:12 19:08 31:53 ⛏ Fast Castle
17 790 15:35 31:37 — ⛏ Fast Castle
13 567 14:40 20:22 40:15 ⛏ Fast Castle
11 492 10:33 15:25 29:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,150 29,899 14,855 2,545 66,449 74,174
26,220 18,910 13,495 3,800 62,425 71,385
23,180 21,885 8,235 1,075 54,375 75,402
21,455 21,479 9,220 1,860 54,014 56,946
24,155 9,195 15,905 950 50,205 55,528
17,150 13,978 6,170 3,165 40,463 50,790
13,145 13,878 3,360 2,655 33,038 41,050
5,630 3,959 790 1,705 12,084 13,901
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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