Fortress
509732935Analyzed2v2 RM
·
4d ago on Sep 27, 2026·
51m 0s·
4 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
RabidRabbit
D
Feudal Age
9:42
vs 7:49
btm 6%
Castle Age
16:05
vs 12:34
btm 13%
Imperial Age
32:13
vs 28:24
btm 22%
eAPM
18
vs 25
btm 25%
First military
20:02
vs 15:31
btm 24%
▼
Slow Feudal Age at 9:42 — slower than 94% of analysed players on Fortress
▼
Slow Castle Age at 16:05 — slower than 87% of analysed players on Fortress
▼
Slow Imperial Age at 32:13 — slower than 78% of analysed players on Fortress
▼
Low eAPM (18) — busier hands win idle time back
max.picozzi
D
Feudal Age
11:27
vs 7:49
btm 1%
Castle Age
16:41
vs 12:34
btm 10%
Imperial Age
37:18
vs 28:24
btm 6%
eAPM
13
vs 25
btm 11%
First military
16:48
vs 15:31
btm 40%
▼
Slow Feudal Age at 11:27 — slower than 99% of analysed players on Fortress
▼
Slow Castle Age at 16:41 — slower than 90% of analysed players on Fortress
▼
Slow Imperial Age at 37:18 — slower than 94% of analysed players on Fortress
▼
Low eAPM (13) — busier hands win idle time back
JOE.GOAT
C
Feudal Age
8:13
vs 7:49
btm 33%
Castle Age
12:55
vs 12:34
btm 43%
Imperial Age
30:23
vs 28:24
btm 34%
eAPM
16
vs 25
btm 19%
First military
15:48
vs 15:31
btm 48%
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (16:12) — usually safest before it
▲
Town centers almost never idle — 2s across the first 12:55
mtcossack
D
Feudal Age
7:45
vs 7:49
top 47%
Castle Age
13:52
vs 12:34
btm 29%
Imperial Age
33:29
vs 28:24
btm 16%
eAPM
15
vs 25
btm 16%
First military
11:40
vs 15:31
top 12%
▼
Slow Imperial Age at 33:29 — slower than 84% of analysed players on Fortress
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom after the Feudal click (17:43) — usually safest before it
▲
Early military at 11:40 (Scout Cavalry) — earlier than 88% of analysed players on Fortress
▲
Town centers almost never idle — 42s across the first 13:52