AoeStats
← Lord_Wilfredo

Nomad

508940490Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 41m 33s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Britons · Argentina
1351
+14
🇦🇷 Spanish · Argentina
1336
+15
1266
+18
🇨🇴 Mongols · Colombia
1256
+18
🇫🇷 Saxons · France
1352
-19
🇲🇦 Japanese · Morocco
1323
-17
🇵🇱 Slavs · Poland
1274
-15
🇫🇷 Persians · France
1263
-14
Player eAPM Actions Feudal Castle Imperial Opening
51 2,108 12:16 25:59 — ⛏ Fish Boom into Galleys FC
38 1,593 12:08 17:11 — ⛏ Fish Boom FC
35 1,474 14:16 18:03 32:51 ⛏ Fish Boom FC
32 1,338 13:50 20:03 39:23 ⛏ Fish Boom FC
31 1,286 14:14 32:02 — ⛏ Fish Boom into Fire Galleys FC
29 1,198 12:32 20:23 29:12 ⛏ Fish Boom into Galleys FC
26 1,083 14:00 19:35 — ⛏ Fish Boom FC
23 951 13:38 17:32 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
18,745 11,669 11,085 1,635 43,134 44,470
18,490 7,572 8,885 3,000 37,947 38,864
12,890 16,289 5,950 2,445 37,574 40,492
12,355 15,995 7,120 765 36,235 41,453
7,165 8,545 2,945 240 18,895 20,749
8,625 7,497 680 1,910 18,712 19,936
5,700 8,640 2,160 1,600 18,100 19,730
5,675 6,495 2,785 1,845 16,800 18,882
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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