AoeStats
← Lord_Wilfredo

Nomad

508564070Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 41m 7s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Berbers · Mexico
1283
+16
🇧🇷 Lithuanians · Brazil
1272
+17
🇦🇷 Italians · Argentina
1240
+18
🇦🇷 Persians · Argentina
1207
+19
🇦🇷 Spanish · Argentina
1339
-20
🇵🇪 Maya · Peru
1331
-19
🇲🇽 Varangians · Mexico
1238
-16
🇨🇱 Britons · Chile
1219
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,576 13:28 17:53 34:59 ⛏ Fish Boom FC
33 1,360 13:28 17:05 32:11 ⛏ Fast Castle
30 1,230 14:03 18:14 37:21 ⛏ Fish Boom FC
29 1,208 14:06 19:04 — ⛏ Fish Boom FC
25 1,038 12:06 16:21 33:08 ⛏ Fish Boom FC
24 1,001 15:00 21:23 — ⛏ Fish Boom FC
20 804 14:14 18:24 — ⛏ Fish Boom FC
16 656 16:27 21:10 38:23 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
15,325 13,555 7,465 4,455 40,800 48,202
12,250 18,988 5,745 3,450 40,433 45,540
10,750 11,165 7,105 3,650 32,670 35,245
13,785 11,545 4,800 1,700 31,830 36,170
10,025 8,280 4,055 585 22,945 24,902
7,985 10,070 2,275 1,615 21,945 24,484
8,205 7,155 2,700 2,465 20,525 23,953
4,975 4,320 950 1,635 11,880 11,683
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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