AoeStats
← Pwncakes

Arena

510377630Analyzed
2v2 RM · 2d ago on Sep 30, 2026· 36m 7s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Danes · Türkiye
1352
+14
🇹🇷 Bohemians · Türkiye
1209
+20
🇬🇧 Celts · United Kingdom
1297
-17
🇺🇸 Slavs · United States
1291
-17
Player eAPM Actions Feudal Castle Imperial Opening
54 1,952 10:08 14:11 28:30 ⛏ Fast Castle
51 1,827 10:25 14:27 — ⛏ Fast Castle
48 1,734 10:12 14:48 — ⛏ Fast Castle
35 1,258 10:12 16:40 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,220 11,841 9,465 230 39,756 42,920
9,980 5,530 3,655 790 19,955 21,349
9,490 7,000 1,475 1,845 19,810 19,809
7,210 6,048 2,930 0 16,188 16,815
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.