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Lombardia

509198855Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 42m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Magyars · Portugal
1614
+11
🇵🇹 Persians · Portugal
1579
+13
🇵🇹 Mongols · Portugal
1528
+15
🇵🇹 Varangians · Portugal
1528
+15
🇩🇪 Turks · Germany
1598
-18
🇺🇸 Poles · United States
1481
-12
🇺🇸 Varangians · United States
1472
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🇲🇽 Khmer · Mexico
1468
-12
Player eAPM Actions Feudal Castle Imperial Opening
53 2,218 10:23 19:42 33:24 ⚔ Scout Rush
51 2,143 10:52 14:48 29:03 ⛏ Fast Castle
49 2,078 7:50 17:34 31:25 ⚔ Scout Rush
43 1,796 10:36 14:10 30:01 ⛏ Fast Castle
42 1,785 12:38 16:18 32:07 ⛏ Fast Castle
38 1,616 10:43 14:22 27:08 ⛏ Fast Castle
35 1,481 11:25 16:16 31:51 ⛏ Fast Castle
30 1,271 9:59 19:43 33:00 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
26,645 17,646 15,295 2,760 62,346 67,480
29,395 16,556 15,215 990 62,156 71,657
16,065 23,967 19,040 2,670 61,742 65,313
24,520 14,069 14,230 1,620 54,439 59,831
17,790 19,047 10,560 3,655 51,052 51,924
18,645 23,698 6,625 1,865 50,833 60,035
16,975 17,701 10,265 955 45,896 55,381
14,715 6,286 6,010 1,870 28,881 34,374
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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