AoeStats
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MegaRandom

509000510Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 30m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1410
+12
🇺🇸 Burgundians · United States
1401
+12
🇲🇽 Aztecs · Mexico
1385
+13
🇨🇳 Poles · China
1351
+14
🇲🇽 Italians · Mexico
1492
-20
🇨🇦 Vietnamese · Canada
1313
-13
🇺🇸 Italians · United States
1280
-11
🇲🇽 Varangians · Mexico
1152
-7
Player eAPM Actions Feudal Castle Imperial Opening
64 1,965 9:50 22:19 — ⚔ Archer Rush
56 1,714 12:59 22:04 — ⚔ Scout Rush
53 1,613 14:25 22:31 — ⚔ M@A into Archers
45 1,384 11:49 16:35 — ⛏ Fish Boom FC
45 1,366 10:40 14:51 — ⛏ Fast Castle
36 1,109 11:51 17:36 — ⛏ Fast Castle
34 1,031 16:07 19:50 — ⚔ FC into Archers
20 602 12:53 16:56 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
7,410 7,477 3,825 200 18,912 20,096
9,045 4,765 2,620 10 16,440 16,863
7,710 5,535 1,675 850 15,770 16,885
7,885 3,968 3,420 300 15,573 16,208
6,730 3,205 2,845 200 12,980 13,051
6,275 3,968 2,350 105 12,698 13,425
6,170 3,993 1,820 100 12,083 13,103
4,575 4,147 1,780 330 10,832 11,002
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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