Arabia
510416331Analyzed2v2 RM
·
1d ago on Sep 30, 2026·
25m 29s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,168 analysed team-game players on Arabia.
[HAV] Papi de Jardin
A
Feudal Age
9:23
vs 10:18
top 21%
Castle Age
23:10
vs 22:29
btm 41%
Imperial Age
—
vs 39:58
btm 0%
eAPM
81
vs 31
top 1%
First military
10:22
vs 11:39
top 26%
▲
Fast Feudal Age at 9:23 — faster than 79% of analysed players on Arabia
▲
High eAPM (81) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 23:10
Manquete de Asedio
A
Feudal Age
9:22
vs 10:18
top 21%
Castle Age
23:41
vs 22:29
btm 35%
Imperial Age
—
vs 39:58
btm 0%
eAPM
67
vs 31
top 4%
First military
10:35
vs 11:39
top 31%
▲
Fast Feudal Age at 9:22 — faster than 79% of analysed players on Arabia
▲
High eAPM (67) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 23:41
MZTK | GaboxNet .i.
A
Feudal Age
9:18
vs 10:18
top 18%
Castle Age
24:49
vs 22:29
btm 23%
Imperial Age
—
vs 39:58
btm 0%
eAPM
51
vs 31
top 16%
First military
7:30
vs 11:39
top 1%
▲
Fast Feudal Age at 9:18 — faster than 82% of analysed players on Arabia
▼
Slow Castle Age at 24:49 — slower than 77% of analysed players on Arabia
▲
High eAPM (51) — top quarter of analysed players
▲
Early military at 7:30 (Militia) — earlier than 99% of analysed players on Arabia
▼
Town centers idle 4:09 of the first 24:49 — keep villagers queued
MZTK l ROD
B
Feudal Age
10:45
vs 10:18
btm 38%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
41
vs 31
top 30%
First military
8:37
vs 11:39
top 4%
▲
Early military at 8:37 (Militia) — earlier than 96% of analysed players on Arabia
▲
Town centers almost never idle — 5s across the first 25:29