Arabia
504713402Analyzed1v1 RM
·
26d ago on Sep 6, 2026·
51m 25s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Raudius
101 units ordered
Organ Gun46
Cavalier21
Mangonel7
Spearman5
Trebuchet5
Militia4
Skirmisher3
Pikeman3
Knight3
Archer2
Scout Cavalry1
Bombard Cannon1
First military 8:35 — Militia
MZTK | GaboxNet .i.
108 units ordered
Long Swordsman28
Champion21
Gbeto16
Mangonel11
Man-at-Arms8
Siege Onager6
Two-Handed Swordsman5
Bombard Cannon5
Militia4
Onager4
First military 7:48 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Raudius’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
MZTK | GaboxNet .i.’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1