Arabia
504713402Analyzed1v1 RM
·
26d ago on Sep 6, 2026·
51m 25s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
MZTK | GaboxNet .i.'s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
Raudius
B
Feudal Age
9:37
vs 9:49
top 42%
Castle Age
23:41
vs 21:49
btm 25%
Imperial Age
33:56
vs 38:58
top 9%
eAPM
35
vs 38
btm 42%
First military
8:14
vs 10:33
top 13%
▼
Slow Castle Age at 23:41 — slower than 75% of analysed players on Arabia
▲
Fast Imperial Age at 33:56 — faster than 91% of analysed players on Arabia
▲
Early military at 8:14 (Militia) — earlier than 87% of analysed players on Arabia
▲
Town centers almost never idle — 38s across the first 23:41
MZTK | GaboxNet .i.
B
Feudal Age
9:21
vs 9:49
top 31%
Castle Age
23:27
vs 21:49
btm 28%
Imperial Age
44:05
vs 38:58
btm 16%
eAPM
53
vs 38
top 23%
First military
7:27
vs 10:33
top 7%
▼
Slow Imperial Age at 44:05 — slower than 84% of analysed players on Arabia
▲
High eAPM (53) — top quarter of analysed players
▲
Early military at 7:27 (Militia) — earlier than 93% of analysed players on Arabia