AoeStats
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Arena

509739046Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 42m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Bengalis · France
1129
+16
🇫🇷 Berbers · France
1117
+16
🇹🇷 Persians · Türkiye
1117
+16
🇫🇷 Huns · France
1115
+17
🇺🇸 Poles · United States
1151
-17
🇺🇸 Varangians · United States
1141
-17
🇵🇪 Ethiopians · Peru
1122
-16
🇺🇸 Turks · United States
1097
-15
Player eAPM Actions Feudal Castle Imperial Opening
36 1,518 10:33 14:00 33:37 ⛏ Fast Castle
28 1,179 10:39 15:46 34:03 ⛏ Fast Castle
28 1,182 13:17 18:39 23:20 ◆ FC into Fast Imp
25 1,056 12:56 16:43 31:56 ⛏ Fast Castle
25 1,041 9:46 13:31 — ⛏ Fast Castle
24 1,000 10:49 14:48 25:19 ⛏ Fast Castle
23 968 10:09 17:53 33:57 ⛏ Fast Castle
23 976 10:03 21:30 41:50 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
30,305 10,785 3,045 880 45,015 52,693
20,080 9,675 11,035 1,900 42,690 47,231
17,955 9,650 10,850 2,830 41,285 41,744
16,445 9,518 7,535 1,630 35,128 39,609
16,350 8,720 7,395 950 33,415 37,779
10,650 10,010 8,785 1,310 30,755 33,223
11,940 9,530 8,040 285 29,795 33,303
5,325 7,080 1,845 200 14,450 18,841
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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