AoeStats
← impossible

Arena

510934148Analyzed
4v4 RM · 11h ago on Oct 3, 2026· 66m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Hindustanis · Argentina
1284
+13
🇷🇺 Britons · Russia
1185
+17
🇹🇼 Goths · Taiwan
1092
+21
🇦🇷 Teutons · Argentina
1058
+23
🇲🇽 Burmese · Mexico
1314
-22
🇲🇽 Britons · Mexico
1294
-22
🇲🇽 Varangians · Mexico
1120
-15
🇲🇽 Vikings · Mexico
1118
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 3,118 10:25 13:59 34:54 ⛏ Fast Castle
41 2,693 10:13 14:24 41:44 ⛏ Fast Castle
39 2,559 10:19 14:26 39:52 ⛏ Fast Castle
38 2,483 10:49 18:06 42:54 ⛏ Fast Castle
33 2,191 9:37 14:12 33:22 ⛏ Fast Castle
24 1,613 11:22 15:33 36:13 ⛏ Fast Castle
22 1,472 13:33 18:23 — ⛏ Fast Castle
20 1,288 12:23 18:50 43:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,735 16,903 21,850 4,050 91,538 96,298
47,255 19,529 18,530 2,925 88,239 105,517
33,555 20,505 25,620 1,605 81,285 84,132
30,690 27,835 13,735 2,435 74,695 80,064
17,220 27,898 23,285 6,250 74,653 90,787
19,535 25,205 18,080 2,850 65,670 75,366
8,535 11,793 9,730 1,700 31,758 34,103
9,860 6,990 3,065 1,700 21,615 24,902
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.